/*
 * Copyright (c) 2013 - 2014, Freescale Semiconductor, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * o Redistributions of source code must retain the above copyright notice, this list
 *   of conditions and the following disclaimer.
 *
 * o Redistributions in binary form must reproduce the above copyright notice, this
 *   list of conditions and the following disclaimer in the documentation and/or
 *   other materials provided with the distribution.
 *
 * o Neither the name of Freescale Semiconductor, Inc. nor the names of its
 *   contributors may be used to endorse or promote products derived from this
 *   software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef SERVERTHREAD_H
#define SERVERTHREAD_H
#include <winsock2.h>
#include <windows.h>


/*NAMESPACE*********************************************************************
 *
 * Namespace Name : svr
 * Description    : Server related namespace which consists 3(for now) sub
 * namespaces of accept, receive and timer. Each of them only concerns for
 * the blocking operation as its name. These functions inside should and could be
 * used to create a sub thread to excute to realize a multiple thread server.
 * Refer to server_thread.c for specific information.
 *END*************************************************************************/
namespace svr
{
    namespace accept
    {
        DWORD WINAPI acceptRegister(void *);
        DWORD WINAPI acceptHeartbeat(void *);
        DWORD WINAPI acceptRequest(void *);
    }

    namespace receive
    {
        DWORD WINAPI recvRegister(void *);
        DWORD WINAPI recvHeartbeat(void *);
        DWORD WINAPI recvRequest(void *);
    }

    namespace message
    {
        DWORD WINAPI messageProc(void *);
    }

}
#endif
/* EOF */

